12/21/2023 0 Comments Ledge goblin exit the gungeonFixed the Polish translation for Riddle of Lead’s description. Fixed an issue where spike traps could render over the player in some situations.Fixed an issue where yari rockets wouldn’t target Spectral Gun Nuts.Fixed a pathfinding issue which could cause some companions to become very attracted to the corners of the screen.Fixed an issue where repositioned spawners would could move offscreen for some enemy types.Fixed several controller binding issues (better handling of multiple controllers, swapped controllers, and saving bindings as soon as the binding screen closes).Performance improvements for room transitions.Gave the player brief fall damage immunity when boss cards appear.Bullets and beams will no longer collide with the Dragun when he is too far away to take damage.Finished Bello’s questline, including the covered object in his shop.Made spamming the jump button less effective dodges should requiring timing.Enemies in rooms will now spawn more quickly if they’re being killed very rapidly.Rebalanced many weapons to better work with the new Arsenal Mode.Powerup UI icons will now flash shortly before expiring.Reduced NPC cell spawn requirements across the board (later NPCs no longer require buying items from previous NPCs).Increased the spawn rate of minigame rooms if the player is on a quest.Added the option to skip the Dragun’s intro if you’ve already beaten the Dragun once.As is tradition, several new guns, items and rooms.A new NPC, the Ledge Goblin, and her minigame.
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